Introduction to ROBOTIC Mechanical Engineering Theory, Statics
Want to optimize your Robot parameters mathematically? Want to verify that an expensive motor you are about to purchase has enough torque? This is a math tutorial for robot chassis construction. This tutorial is useful if you would like to mathematically either prove your robot will work, or optimize it so that it would work better. Better yet, I have one of those degree thingies in Mechanical Engineering so this tutorial should be extra useful . . .
My approach will be talking about the most common calculation uses of mechanical forces for robots. I will offer specific application examples, the theory, equations, and some pretty graphs to help you understand.
Theory: Statics
Statics is concerned about how a mechanical system would act if everything is perfectly motionless and rigid. It is the most fundamental of all calculations, and mathematically is no more complicated then highschool algebra. All you need to understand is how to build an equation from the mechanical parts you use.
Remember in elementary you learned (or should have learned) that for every force there is an equal & opposite force? For example, if I were to stand straight, then push you forcefully, I would end up forcefully pushing myself back at an equal amount. If you push a wall, the wall is pushing you back. Why is this important? Easy. If an object weighs 10 pounds, your actuator needs to be able to lift at least 10 pounds. This sounds numbingly simple, right?
Now suppose you add in friction of joints, efficiency rates, multiple actuators, & unevenly distributed weight across an oddly shaped object. Obviously the problem can balloon to something quite complex. This is what I will talk about, all directly relating to robotics & in simplified form.
force of friction = weight * u.rubber-ice
Understanding friction is also useful when designing robot pincers. If the friction is miscalculated, your robot victims would be able to escape! Now we cant have that . . . So here is how you do it. A robot pincer squeezes from both sides. So this is your force. The typical human however wants to fall down out of your robot pincers by gravity.force_squeeze * u.pincer-human_neck > human_weight
Here is a quick coefficient of friction lookup reference of some common materials you may use:
Material 1 Aluminum Aluminum Plexiglass Plexiglass Polystyrene Polystyrene Polythene Rubber Rubber Rubber Rubber Teflon Teflon Wood Wood Wood Wood Wood Wood | Material 2 Aluminum Steel Plexiglass Steel Polystyrene Steel Steel Asphalt (dry) Asphalt (wet) Concrete (dry) Concrete (wet) Steel Teflon Wood (clean) Wood (wet) Metals (clean) Metals (wet) Brick Concrete | Static 1.05 - 1.35 0.61 0.8 0.4 - 0.5 0.5 0.3 - 0.35 0.2 0.5 - 0.8 0.25 - 0.75 0.6 - 0.85 0.45 - 0.75 0.04 0.04 0.25 - 0.5 0.2 0.2 - 0.6 0.2 0.6 0.62 | Kinetic 1.4 0.47 - - - - - - - - - - - - - - - - - |
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